Bowlers will bowl 3 to 6 games of qualifying moving pairs after each game. The top 1:5 of the field plus the surviving qualifiers from other groups (see rule #7) will advance to the survival round. All survival round finalists will bowl 1 game with the field being cut to the top 64, 32 or 16 bowlers depending on entries.
The advancing bowlers will bowl 1 game and the top 50 % will advance. The field will continue to advance the top half of the field until we determine a Champion.
(Separate qualifying for each squad)
PLEASE REVIEW TOURNAMENT FLYER FOR EACH TOURNAMENT
3 games of qualifying moving pairs after each game. The top 1/5 of the field plus surviving qualifiers from other groups (see rule #7) will advance to the cashers round. The high qualifier from the 3 games of qualifying will automatically advance to the round of 16 and skip the cashers round.
Casher’s round
Bowl 1 additional game. The top 16 highest games will advance to the round of 16. (The highest game from the cashers round will advance to the round of 8 skipping the round of 16).
Round of 16 + 1 from qualifying
Bowl 1 additional game. The top 8 highest games will advance to the round of 8. The highest game from the round of 16 will advance to the 10Back™Live Stream Show and skip the round of 8.
Round of 8 + 1 with the highest game in the cashers round
Bowl 1 additional game. The top 4 scores from the round of 8 will join the seeded player from the round of 16 and advance to the 10Back™ Live Stream Show.
10Back™Live Stream Show format for the Big Break Format
The top five will bowl 1 game with the highest 4 scores advancing. The top 4 will bowl 1 game with the top 3 games advancing. The top 3 will bowl 1 game with the top 2 advancing. the top 2 will bowl 1 game with the highest game determining the champion.
The Live Stream Show top 5 will draw for lane assignment and starting position in all final rounds except for the championship game lane assignment and starting position, where the highest game from the previous round will have first choice of starting lane. The left lane must begin the final match by bowling 1 frame and then the opponent will bowl 2 frames. They will alternate bowling 2 frames each until the bowler who began the match will finish the 10th frame.
PLEASE REVIEW TOURNAMENT FLYER FOR EACH TOURNAMENT
Group Survival Format: All bowlers will bowl 3 games of qualifying with the top 1:5 advancing from the overall entries, plus 1:4 from each age group. All finalists will compete in their own age group, until a group is down to 1 player. The finalists will bowl 1 game with the top half of players with the highest scores advancing. If an odd number of players exist, the bubble bowler’s (see rule #22), also advance within their group. When a group is down to 1 bowler, but other groups have multiple bowlers, that bowler will join the next closest lower age group to finish competition. If a lower age group reduces to 1 bowler, and no lower age group is available to join, they will move to the next highest age group. Age groups in the open division determined as follows, 40-49, 50-59, 60-69, 70 over, and women’s group. Age groups in the Major’s division determined as follows, 45-49, 50-59, 60-69, 70 over, and women’s group.
All entrants will bowl 3 games of qualifying with 50% of players advancing (including the players from other groups and other squads) to the survival round competition on Saturday. All survival round finalists will bowl 1 game with the field being cut to the top 64, 32 or 16 bowlers depending on entries. Survival round #1 will begin after the conclusion of the final qualifying squad.
All entrants will bowl 3 games of qualifying with 50% of players advancing (including the players from other groups and other squads) to the survival round competition. All survival round finalists will bowl 1 game with the field being cut to the top 64, 32 or 16 bowlers depending on entries.
All entrants will bowl 3 games of qualifying with 50% of players advancing (including the players from other groups and other squads) to the survival round competition. All survival round finalists will bowl 1 game with the field being cut to the top 64, 32 or 16 bowlers depending on entries.
*All non-advancers from the other qualifying squads may pay an additional discounted entry fee (If they bowled any of the previous squads and missed the cut).
The bowlers who advance from the survival round will draw for lane assignment immediately following the last squad of qualifying and bowl a 1 game match against the bowler who draws the opposing lane assignment. The high score from each elimination bracket will advance to the next round bracket competition and immediately draw for lane assignment. This process will continue until we determine a champion.
Doubles and Team event will use Survival format #1 with the following exceptions.
(a) Qualifying in doubles will consist of 4 games across 8 lanes, or 3 games across 6 lanes when more than one squad is used.
(b) Qualifying in team event will consist of 3 games across 6 lanes.
(b) All rounds after qualifying will bowl baker style and Survival each round.